Quickly Open an Existing Session:
- Press and hold down the CTRL + the letter O key.
NOTE: The method I describe below will NOT work with some older versions of Pro Tools.
Use this method to record (print) the effects or processing plug-ins used on one track to a NEW track. The effects or processing will be incorporated into the new track, and you can then make the original track with the effects or processing plug-ins on it inactive. This will reduce the computer resources (RAM and CPU) consumed to run the plug-ins in real time on the original track.
For this tutorial I used Waves Tune to correct a few pitch problems on a vocal track. I then recorded the pitch corrected track to a new track.




For this tutorial I'm recording a mono vocal track. The new track I record to needs to be mono. If you record a stereo track, for example a stereo keyboard track you will probably want to record to a stereo track.
Pro Tools has four Edit modes: Shuffle, Slip, Spot and Grid. See image below.
Quickly Switch Between Edit Modes by pressing the:
TIP: Press F4 a second time to enter "Relative Grid" mode.
The Clip Gain line is only visible if the track is set to size small or larger.
NOTE: The Windows Start key has the Windows symbol on it. See image below.
Use "Shuffle Lock" to prevent accidental editing while in Shuffle Mode.
To engage Shuffle Lock:
NOTE: You cannot enable Shuffle Lock while in Shuffle mode.
I've drawn a red line around the Clip Gain icon in the image below.
NOTE: The Windows Start key has the Windows symbol on it. See image below.
The bypassed plug-in button will change colors from gray to blue. I've drawn a red line around a bypassed EQ plug-in within the image below.
To re-enable the plug-in repeat the steps you followed to bypass the plug-in.
These tips enable you to easily and quickly scroll left (earlier) or right (later) on the Pro Tools timeline. You need a mouse with a middle scroll wheel or a track pad to use method 1 below. Method 2 uses keyboard keys only.
Method 1:
Method 2:


If you have a lot of visible tracks in a session, it can be useful to change to a narrow mix view to reduce the width of the tracks. This makes the session feel less cluttered. You can also fit more tracks in the same viewable space of the Pro Tools mix window.
Pressing the M key allows you to toggle between Narrow or Expanded view.

NOTE: The Track List is located at the top left of the Pro Tools Edit and Mix windows. The track Show/Hide icon is the black dot to the left of a track name in the Track List. I've drawn a red square around the Show/Hide icon in the image below.

The image below has three different Edit window view names showing. The names are INSERTS A-E, SENDS A-E and I/O. I've drawn a red line around all 3 window view names in the image below.


This tip works on native Pro Tools plug-ins.


| MAC KEY | WINDOWS KEY |
| Control | CTRL |
| Option | ALT |
| Command (4 leaf clover) | Windows/Start (has Windows logo on it) |
| SHIFT | SHIFT |

The default track view is "waveform".
You will notice a + sign added to the left of the tracks output path selector button. The +/plus symbol indicates the track output is routed to more than one location.
The automation window shows the different types of automation that are currently enabled. You must enable any automation type you want to write. Enable automation by left-clicking on the button (turns red) for the automation type you want to enable.
With Pro Tools Running:
Why do we want to reduce/eliminate the snare and cymbal leakage into the kick mic/track? Anything done to the kick drum mic/track (EQ for example) will also be done to the snare drum and cymbal leakage. The result of processing the leakage can cause drums to sound indistinct and can cause strange frequency interactions.
EQ changes to the bass/kick drum will affect the sound of the drum and cymbal tracks present in the leakage which becomes noticeable when these tracks are added to the entire mix.
In this tutorial, we compress the external bass/kick drum mic. We will create a send from the snare drum to trigger the compressor on the kick. This will reduce the level of the snare present in the bass/kick drum track. This approach also allows you to keep all the kick/bass drum resonance the outside microphone captures. If you use an Expander / Gate you may lose some of the bass/kick drum resonance.
NOTE: If the ATTACK and RELEASE times are too fast you may hear distortion. The distortion will sound like crackling. Increase the ATTACK and RELEASE times to eliminate the distortion. You may also have to reduce the amount of compression by reducing the THRESHOLD.
Any additional leakage left after using this approach may be able to be removed using a LP (low pass filter) or other EQ.
NOTE: The speed of sound is approximately 1100 feet per second so about 1 foot per millisecond. The mic that is in front of the bass drum is probably around 3 feet from the snare mic. When the snare drum gets hit it takes about 3ms to reach the external kick mic.
By keying the compressor off of the snare's top mic and then using a pretty fast attack you can compress BEFORE the snare leakage reaches the mic. This allows you to effectively remove or at least significantly reduce the snare leakage in the external kick mic/track.
You will see greater headroom in the external kick drum track allowing you to raise the fader and achieve greater volume of the track in the mix.
What are ghost notes? Ghost notes as they pertain to the drums are quiet notes usually played in between accented notes. They do not always have to be played in between accented notes. Ghost notes can be used to fill in the groove and give it more feel, rather than the groove sounding very straight and rigid.
Ghost notes may be more felt than heard. Musicians on the stage who are playing with the drummer may be able to feel the ghost notes and lock with the drummer better because the drummer is filling out the groove more and giving it more feel.
If ghost notes are present in the track you want them brought out and heard. If there is no ghosting you do not need to use this technique because the back beat will be the loudest thing in the track and will be the most audible over any leakage in the track (the kick for example).
Use compression to help the ghosting be heard:
Looking for total compression of -12 dB or so.
Optional:
The bottom of the snare may be rattling just as much when the bass/kick-beater hits as it is with the strike of the drumstick. We can limit how much of the kick/bass drum we hear in the bottom snare mic using the following procedure.
NOTE: Verify your settings and how they affect the sound by toggling the compressor plugins BYPASS switch.